Renderer setup, plus some actual early speed numbers
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@@ -494,7 +494,8 @@ satellites (Montenbruck and Gill), the same as astrokit's. A test checks it
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against tracing lines from the target to thousands of points spread over
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the solar disk.
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The fraction is computed once per target, at its center. The whole target
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The renderer counts both Earth and the Moon as occulters. The fraction is
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computed once per target, at its center. The whole target
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dims together, which is accurate unless the target is a sizable fraction of
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the penumbra's width. Light reaching the target from Earth itself
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(Earthshine), which matters most when the target is in shadow, comes in M2.
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