PRNU, DSNU, and hot pixels
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@@ -205,10 +205,11 @@ Tycho-2 and Gaia, which camera C1 shows. Camera C1 is under way: so far,
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pixels that collect light over their area, lens distortion (Brown-Conrady),
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lens blur (a Gaussian PSF) applied to the scene rendered 2 x 2 finer than the
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pixels, the Sun, Moon and Earth at their apparent positions (light time
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and aberration), and detector noise (shot, dark current and read noise,
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seeded and reproducible). Planned, in order:
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and aberration), detector noise (shot, dark current and read noise, seeded
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and reproducible), and the detector's fixed pattern (PRNU, DSNU and hot
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pixels). Planned, in order:
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- Camera: pixel-to-pixel variation, saturation and blooming.
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- Camera: saturation and blooming.
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- Lighting: BRDF and spectral materials, atmospheric scattering, clouds, lunar
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terrain.
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- Portable ray tracing, path tracing, and label outputs for ML.
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