Lens distortion
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@@ -189,10 +189,11 @@ and targets to DN through `Renderer`, and the CLI renders scene files. Lighting
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L1 draws Earth's surface from Blue Marble and the Moon's from the LRO Camera's
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map, shadows on the target, light from Earth and the Moon on it, eclipses on
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Earth and the Moon, and the Sun's limb darkening. Camera C1 is under way: so
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far, pixels that collect light over their area, and lens blur (a Gaussian
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PSF) applied to the scene rendered 2 x 2 finer than the pixels. Planned, in order:
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far, pixels that collect light over their area, lens distortion
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(Brown-Conrady), and lens blur (a Gaussian PSF) applied to the scene
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rendered 2 x 2 finer than the pixels. Planned, in order:
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- Camera: lens distortion, apparent positions, stars,
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- Camera: apparent positions, stars,
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detector noise, pixel-to-pixel variation, saturation and blooming.
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- Lighting: BRDF and spectral materials, atmospheric scattering, clouds, lunar
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terrain.
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