Pixel sampling
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@@ -159,8 +159,8 @@ cargo run --release -p resolved-showcase -- --serve 0.0.0.0:8010
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3 times and rolls highlights off to white at saturation. `--out` is the same
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either way.
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- `--timings N` renders N frames and reports setup and per-frame times.
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- `--lighting L0|L1` and `--camera C0` pick the fidelity tiers (default L0
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and C0). A tier the scene or the data cannot support stops with an error
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- `--lighting L0|L1` and `--camera C0|C1` pick the fidelity tiers (default
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L0 and C0). A tier the scene or the data cannot support stops with an error
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naming what is missing.
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- `--data DIR` says where the tiers' data is (`earth/bmng-2004-MM.jpg` and
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`moon/wac-hapke-643.png`).
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@@ -187,10 +187,11 @@ Lighting L0 and L1 and camera C0 are in: the library renders Earth, Moon, Sun
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and targets to DN through `Renderer`, and the CLI renders scene files. Lighting
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L1 draws Earth's surface from Blue Marble and the Moon's from the LRO Camera's
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map, shadows on the target, light from Earth and the Moon on it, eclipses on
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Earth and the Moon, and the Sun's limb darkening. Planned, in order:
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Earth and the Moon, and the Sun's limb darkening. Camera C1 is under way: so
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far, pixels that collect light over their area. Planned, in order:
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- Camera: pixel-area sampling, lens distortion, PSF, detector noise,
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saturation and blooming, stars, apparent positions.
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- Camera: lens blur (PSF), lens distortion, apparent positions, stars,
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detector noise, pixel-to-pixel variation, saturation and blooming.
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- Lighting: BRDF and spectral materials, atmospheric scattering, clouds, lunar
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terrain.
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- Portable ray tracing, path tracing, and label outputs for ML.
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