astrokit ephemeris
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@@ -500,6 +500,32 @@ dims together, which is accurate unless the target is a sizable fraction of
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the penumbra's width. Light reaching the target from Earth itself
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(Earthshine), which matters most when the target is in shadow, comes in M2.
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## Where the Sun and Moon appear
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Code: `ephemeris.rs` (feature `astrokit`).
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With the `astrokit` feature, the Sun's and Moon's positions come from JPL's
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DE440s ephemeris, and Earth's orientation from the ITRF93 kernel, which
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includes the slow wobble of Earth's pole. These are geometric positions:
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where each body is at the epoch.
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A camera sees something slightly different, its apparent position:
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- **Light time.** Light from the Moon takes 1.3 s to reach Earth, and from
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the Sun 8.3 minutes. The camera sees where each body was when the light
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left it. For the Moon that is about 1.3 km of motion, a few microradians.
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- **Aberration.** A moving camera sees incoming light tilted toward its
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direction of motion, as rain seems to slant toward a moving car. Earth's
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orbital speed (30 km/s) tilts the Sun's apparent direction by about 20
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arcseconds, 100 microradians. A spacecraft's own orbital velocity adds up
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to about 5 arcseconds more.
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100 microradians is about one pixel of the example camera, and 18 pixels of
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the narrow 1 m focal length camera in the limb test. So the geometric
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positions are close enough for M1, but not for precise navigation against
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the Sun, Moon or stars. Rendering apparent positions needs the observer's
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velocity as an input, which the scene does not carry yet.
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## Not modeled yet
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| Effect | Where |
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@@ -517,3 +543,4 @@ the penumbra's width. Light reaching the target from Earth itself
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| Earth and Moon albedo maps | M2 |
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| Earth's atmosphere: scattering, the bright limb | M4 |
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| Motion blur, rolling shutter, stray light | M6 |
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| Apparent positions: light time and aberration | not yet planned |
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