Saturation and blooming
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@@ -206,10 +206,10 @@ pixels that collect light over their area, lens distortion (Brown-Conrady),
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lens blur (a Gaussian PSF) applied to the scene rendered 2 x 2 finer than the
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pixels, the Sun, Moon and Earth at their apparent positions (light time
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and aberration), detector noise (shot, dark current and read noise, seeded
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and reproducible), and the detector's fixed pattern (PRNU, DSNU and hot
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pixels). Planned, in order:
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and reproducible), the detector's fixed pattern (PRNU, DSNU and hot pixels),
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and blooming along columns or into neighbors. Planned, in order:
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- Camera: saturation and blooming.
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- Camera: the C1 checkpoint, then diffraction and measured PSFs (C2).
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- Lighting: BRDF and spectral materials, atmospheric scattering, clouds, lunar
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terrain.
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- Portable ray tracing, path tracing, and label outputs for ML.
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