Example and docs for blooming
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@@ -588,6 +588,22 @@ half down; each pixel it reaches takes what it has room for and passes the
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rest on, until it runs out or leaves the frame. Into the neighbors, each of
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the 8 takes an eighth, and what overfills them drains.
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How far a streak runs is the excess over the full well, times the
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efficiency, divided among pixels that each hold one full well. For a bright
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star only a pixel or two saturate, by a little, and the streak is short and
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a pixel or two wide. The Sun is different. Its disk is about 85 pixels
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across in the example camera, so the streak is 85 pixels wide, and at 0.4 ms
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each pixel of it holds about 100,000 full wells: a column through the middle
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of the disk has some 8 million full wells of excess. With no drain
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(efficiency 1), half of that runs each way, enough to fill thousands of
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frames' worth of column, so every pixel in those columns saturates and the
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rest runs off the edges: a white band the width of the Sun, top to bottom
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(`examples/scenes/sun-glare.toml`). That is what a CCD without an
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anti-blooming drain records. A drain rated for 100 to 1,000 times
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overexposure, as is typical, still leaves the Sun at about 100,000 times;
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only an efficiency of about 5e-5 would shorten this streak to about 200
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pixels each way.
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Blooming happens to the charge, so it comes after the shot noise (and the
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fixed pattern) and before the read noise and the ADC. With blooming on, the
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sensor pass works in three steps rather than one: it writes each value's
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